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My key strength is being highly adaptable in my role. I am able to jump between code, tech-art and design to bridge the gaps between departments and teams.

In the past couple of years, here are examples of work done for clients:

  • C++ UI backend engineering and widget creation for UE5
  • Unity to Godot asset converter tooling
  • Procedural cave + tunnel generation from Houdini to UE5
  • Volumetric cloud painting and skydome baking tools
  • Customisation of FluidFlux and FluidNinja plugins
  • Creating UMG and Postprocess visual effects and shaders
  • Console Profiling and Optimisation of code, blueprint and shaders


๐Ÿคนโ€โ™€๏ธ Skills

  • Extensive knowledge of Unreal Engine, Blueprint and UMG
  • Unity, Godot, C#, C++, Python, Verse
  • UI and UX implementation
  • Profiling and Optimisation (including PS5 + Xbox)
  • Procedural content, Houdini, Blender
  • Materials/Shaders, Particles, Custom Pipeline and Engine Tooling
  • Perforce, UGS, Scrum, Agile




๐ŸŽฎ Games

Until Dawn 2


Until Dawn 2

Senior Technical Artist

Vampire: The Masquerade - Bloodlines 2


Vampire: The Masquerade - Bloodlines 2

Senior Technical Artist

Unannounced Title


Unannounced Title

Principal Technical Designer



๐Ÿ‘ฉ๐Ÿปโ€๐Ÿ’ป Work Experience

Lead Technical Artist

Innovecs Games - Feburary 2025 - Present
Lead and Principal TA for client projects

Senior Technical Artist (Tools & R&D)

Atomhawk Advance - Feburary 2023 - Feburary 2025
Senior TA for client projects

Senior Lecturer in Games Design

University for the Creative Arts - April 2022 - February 2023
Course leader for Games Design BSc and MA

Senior Lecturer and Games Provision Manager

Staffordshire University London - August 2019 - April 2022
Course leader for Games Design.

Lecturer in Games Technical Design

Staffordshire University - December 2017 - September 2019
Lecturer and module leader

Lecturer in Games Development

South Thames College - February 2014 - December 2017
Course leader for Games Development.




๐Ÿ“š Education

PGCert Education Leadership and Management

2022 - University of Roehamption, Distinction

Postgraduate Certificate in Education (PGCE)

2016 - Canterbury Christ Church University

Bachelor of Science (BSc), Computer Gameplay Design and Production

2013 - University of Staffordshire, First (Hons)

BTEC Games Development

2009 - South Thames College, Triple Distinction